Represents a server side WebSocket.

Instances of this class are passed into a websocketHandler or provided when a WebSocket handshake is manually upgradeed.

- `Anything`
  - `Object`
    - `Basic` ...and other supertypes
      - `ServerWebSocket` ...and other supertypes

- `ServerWebSocket`
  - `Basic`
    - `Identifiable`
    - `Object`
      - `Anything`
  - `WebSocketBase`
    - `ReadStream`
      - `StreamBase`
    - `WriteStream`
      - `StreamBase`

no subtypes hierarchy

Initializer
`ServerWebSocket(ServerWebSocket unknown)`

Inherited Attributes
Attributes inherited from: `Object` `hash`, `string`

Methods
`binaryHandlerID` | `shared actual default String binaryHandlerID()` When a `Websocket` is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method. Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops. Refines `WebSocketBase.binaryHandlerID`
`close` | `shared actual default void close()` Close the WebSocket. Refines `WebSocketBase.close`
`closeHandler` | `shared actual default ServerWebSocket closeHandler(Anything()? handler)` Set a close handler. This will be called when the WebSocket is closed. Refines `WebSocketBase.closeHandler`
`drainHandler` | `shared actual default ServerWebSocket drainHandler(Anything()? handler)` Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pump for an example of this being used. The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to `maxSize / 2`. Refines `WriteStream.drainHandler`
`end` | `shared actual default void end()` Calls close Refines `WriteStream.end`
`end` | `shared actual default void end(Buffer t)` Same as end but writes some data to the stream before ending. Refines `WebSocketBase.end`
`endHandler` | `shared actual default ServerWebSocket endHandler(Anything()? endHandler)` Set an end handler. Once the stream has ended, and there is no more data to be read, this handler will be called. Refines `ReadStream.endHandler`
`exceptionHandler` | `shared actual default ServerWebSocket exceptionHandler(Anything(Throwable)? handler)` Set an exception handler. Refines `StreamBase.exceptionHandler`
`frameHandler` | `shared actual default ServerWebSocket frameHandler(Anything(WebSocketFrame)? handler)` Set a frame handler on the connection. This handler will be called when frames are read on the connection. Refines `WebSocketBase.frameHandler`
`handler` | `shared actual default ServerWebSocket handler(Anything(Buffer)? handler)` Set a data handler. As data is read, the handler will be called with the data. Refines `ReadStream.handler`
`headers` | `shared default MultiMap headers()`
`localAddress` | `shared actual default SocketAddress localAddress()` Refines `WebSocketBase.localAddress`
`path` | `shared default String path()`
`pause` | `shared actual default ServerWebSocket pause()` Pause the `ReadSupport`. While it's paused, no data will be sent to the `dataHandler` Refines `ReadStream.pause`
`query` | `shared default String? query()`
`reject` | `shared default void reject()` Reject the WebSocket. Calling this method from the websocket handler when it is first passed to you gives you the opportunity to reject the websocket, which will cause the websocket handshake to fail by returning a 404 response code. You might use this method, if for example you only want to accept WebSockets with a particular path.
`remoteAddress` | `shared actual default SocketAddress remoteAddress()` Refines `WebSocketBase.remoteAddress`
`resume` | `shared actual default ServerWebSocket resume()` Resume reading. If the `ReadSupport` has been paused, reading will recommence on it. Refines `ReadStream.resume`
`setWriteQueueMaxSize` | `shared actual default ServerWebSocket setWriteQueueMaxSize(Integer maxSize)` Set the maximum size of the write queue to `maxSize`. You will still be able to write to the stream even if there is more than `maxSize` items in the write queue. This is used as an indicator by classes such as `Pump` to provide flow control. The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, the number of Message for a MessageProducer, etc… Refines `WriteStream.setWriteQueueMaxSize`
`textHandlerID` | `shared actual default String textHandlerID()` When a `Websocket` is created it automatically registers an event handler with the eventbus, the ID of that handler is given by `textHandlerID`. Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops. Refines `WebSocketBase.textHandlerID`
`uri` | `shared default String uri()`
`write` | `shared actual default ServerWebSocket write(Buffer data)` Refines `WebSocketBase.write`
`writeBinaryMessage` | `shared actual default ServerWebSocket writeBinaryMessage(Buffer data)` Writes a (potentially large) piece of binary data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size. Refines `WebSocketBase.writeBinaryMessage`
`writeFinalBinaryFrame` | `shared actual default ServerWebSocket writeFinalBinaryFrame(Buffer data)` Write a final WebSocket binary frame to the connection Refines `WebSocketBase.writeFinalBinaryFrame`
`writeFinalTextFrame` | `shared actual default ServerWebSocket writeFinalTextFrame(String text)` Write a final WebSocket text frame to the connection Refines `WebSocketBase.writeFinalTextFrame`
`writeFrame` | `shared actual default ServerWebSocket writeFrame(WebSocketFrame frame)` Write a WebSocket frame to the connection Refines `WebSocketBase.writeFrame`
`writeQueueFull` | `shared actual default Boolean writeQueueFull()` This will return `true` if there are more bytes in the write queue than the value set using setWriteQueueMaxSize Refines `WriteStream.writeQueueFull`

Inherited Methods
Methods inherited from: `Object` `equals`
Methods inherited from: `ReadStream<T>` `endHandler()`, `exceptionHandler()`, `handler()`, `pause()`, `resume()`
Methods inherited from: `StreamBase` `exceptionHandler()`
Methods inherited from: `WebSocketBase` `binaryHandlerID()`, `close()`, `closeHandler()`, `drainHandler()`, `end()`, `endHandler()`, `exceptionHandler()`, `frameHandler()`, `handler()`, `localAddress()`, `pause()`, `remoteAddress()`, `resume()`, `setWriteQueueMaxSize()`, `textHandlerID()`, `write()`, `writeBinaryMessage()`, `writeFinalBinaryFrame()`, `writeFinalTextFrame()`, `writeFrame()`, `writeQueueFull()`
Methods inherited from: `WriteStream<T>` `drainHandler()`, `end()`, `exceptionHandler()`, `setWriteQueueMaxSize()`, `write()`, `writeQueueFull()`