Base WebSocket implementation.

It implements both and so it can be used with Pump to pump data with flow control.

no type hierarchy

- `WebSocketBase`
  - `ReadStream`
    - `StreamBase`
  - `WriteStream`
    - `StreamBase`

- `WebSocketBase`
  - `ServerWebSocket`
  - `WebSocket`

Inherited Attributes
Attributes inherited from: `Object` `hash`, `string`

Methods
`binaryHandlerID` | `shared String binaryHandlerID()` When a `Websocket` is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method. Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.
`binaryMessageHandler` | `shared WebSocketBase binaryMessageHandler(Anything(Buffer)? handler)` Set a binary message handler on the connection. This handler serves a similar purpose to handler except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using isFinal to find the boundaries). Parameters: `handler` the handler
`close` | `shared void close()` Close the WebSocket.
`closeHandler` | `shared WebSocketBase closeHandler(Anything()? handler)` Set a close handler. This will be called when the WebSocket is closed. Parameters: `handler` the handler
`drainHandler` | `shared WebSocketBase drainHandler(Anything()? handler)`
`end` | `shared void end()` Calls close
`end` | `shared void end(Buffer t)` Same as end but writes some data to the stream before ending.
`endHandler` | `shared WebSocketBase endHandler(Anything()? endHandler)`
`exceptionHandler` | `shared WebSocketBase exceptionHandler(Anything(Throwable)? handler)`
`frameHandler` | `shared WebSocketBase frameHandler(Anything(WebSocketFrame)? handler)` Set a frame handler on the connection. This handler will be called when frames are read on the connection. Parameters: `handler` the handler
`handler` | `shared WebSocketBase handler(Anything(Buffer)? handler)`
`localAddress` | `shared SocketAddress localAddress()`
`pause` | `shared WebSocketBase pause()`
`remoteAddress` | `shared SocketAddress remoteAddress()`
`resume` | `shared WebSocketBase resume()`
`setWriteQueueMaxSize` | `shared WebSocketBase setWriteQueueMaxSize(Integer maxSize)`
`textHandlerID` | `shared String textHandlerID()` When a `Websocket` is created it automatically registers an event handler with the eventbus, the ID of that handler is given by `textHandlerID`. Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.
`textMessageHandler` | `shared WebSocketBase textMessageHandler(Anything(String)? handler)` Set a text message handler on the connection. This handler will be called similar to the , but the buffer will be converted to a String first Parameters: `handler` the handler
`write` | `shared WebSocketBase write(Buffer data)`
`writeBinaryMessage` | `shared WebSocketBase writeBinaryMessage(Buffer data)` Writes a (potentially large) piece of binary data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size. Parameters: `data` the data to write
`writeFinalBinaryFrame` | `shared WebSocketBase writeFinalBinaryFrame(Buffer data)` Write a final WebSocket binary frame to the connection Parameters: `data` The data to write
`writeFinalTextFrame` | `shared WebSocketBase writeFinalTextFrame(String text)` Write a final WebSocket text frame to the connection Parameters: `text` The text to write
`writeFrame` | `shared WebSocketBase writeFrame(WebSocketFrame frame)` Write a WebSocket frame to the connection Parameters: `frame` the frame to write
`writeQueueFull` | `shared Boolean writeQueueFull()` This will return `true` if there are more bytes in the write queue than the value set using setWriteQueueMaxSize
`writeTextMessage` | `shared WebSocketBase writeTextMessage(String text)` Writes a (potentially large) piece of text data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size. Parameters: `text` the data to write

Inherited Methods
Methods inherited from: `Object` `equals`
Methods inherited from: `ReadStream<T>` `endHandler()`, `exceptionHandler()`, `handler()`, `pause()`, `resume()`
Methods inherited from: `StreamBase` `exceptionHandler()`
Methods inherited from: `WriteStream<T>` `drainHandler()`, `end()`, `exceptionHandler()`, `setWriteQueueMaxSize()`, `write()`, `writeQueueFull()`